Since May 2006
Since May 2006
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Step 6 continue...( Bending resin) (pic19)
- Your legs should look more like this. You will need to do a bit of tweaking at the front legs too. Make sure the phant is standing on a hard flat service so you can line up all the legs.
Step 7 (Spikey Bits) (pic20) & (pic21)
- I started pinning the spike to the body. There are 62 of these spikes and i spent 2 hours pinning 22 of these to the body. I spent 30 minutes on the floor looking for dropped spikes!
Important - make sure keep your work area very clean and uncluttered. Makes finding dropped spikes easier.
- Some of the tiny spikes require tiny pins. You may think this is overboard pinning such tiny pieces but its a gaming piece and if it wasn't pinned you can guarantee they'd come off. Its worth putting the extra effort in.
- Using tweezers helps with the tiny spikes as such a small piece, fingers and superglue isn't a good combination!
-Each of these spikey bits is pinned!!! Takes forever!
Step 8 ( Greenstuffing ) (pic22) & (pic23)
- Greenstuffing is required to hide gaps and joins, and even rework pits and holes from a poor a cast.
All you need to do is mix some blue and yellow putty together, then take the greenstuff and wack it in a gap. Using a wet tool smooth it off. Once its cured (dry/hardened in 3-4 hours) you can sand/file it smoother further.
- In the pics 22 and 23 you can start to see areas that needed greenstuffing.
Invited Hive Fleets
By: Leech
By: Leech
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